Projection content for the Australian Pavilion, designed to the pavilion's own geometry rather than cropped to fit it - photoreal native flora and fauna built to hold at pavilion scale and under projected light.
Production:
Role:
Spinifex Group
Layout, modelling, texturing, Look development, Texturing, lighting, Rendering
Large-format immersive content for the Dubai Expo - photoreal environments across the pavilion, from underwater worlds to built custom designed environments, creatures and hard-surface builds, textures, look dev's all surfaced and lit to hold at projection scale.
Production:
Role:
Artists In Motion
Modelling, Texturing, Layout, Animation, Look development, lighting & Rendering
Photoreal environment and projection work - every prop modelled, textured, surfaced and lit in-shot, with liquid look dev carrying the hero moments. Surfacing and lighting all shots across the full sequence, which meant the look was locked before render rather than fixed after it. Check out more in detail below.
Production:
Role:
Artists in Motion
Modelling, Texturing, Layout, Animation, Look development, lighting & Rendering
Everything else. Brand campaigns, product films, pavilion projection, broadcast and title work - varity of projects from concepts, modelling, surfacing, animations, lighting, look development across all of it.